Small issue Messhing SRD Summon with MOG ATB

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Started by Conflictx3 1 posts View original ↗
  1. Rpg Maker MV

    Mog ATB: https://atelierrgss.wordpress.com/rmv-atb/

    SRD Replace (Need Core):
    http://sumrndm.site/replace-summons/

    VE_Battle Motions: https://victorenginescripts.wordpress.com/rpg-maker-mv/battle-motions/

    So I decided the first thing I should conquer in my project is my battle system, I'm not trying to do anything too fancy but I do need certain aspects that up till now have worked in harmony which I'm happy for.

    The last thing I needed was an FFX style summon system, now at first I attempted the common event-skill one that removes the party but that caused an error with VE_BattleMotions, I'm not at home but I believe the type error was "cant call motionXaxis of undefined"

    So I went over to SRD and grabbed his summon core and summon replace plugins

    And it worked! At least 95% of it did, the summon does infact appear and the original party slide out the way but when the summon disappears the characters stay in the backrow until I complete the next turn, for example if my bahamut dies tidus doesnt appear on screen until AFTER I select "attack" where he'll jump out of nowhere, attack the opponent and return to his proper place on the battlefield, this I believe is thanks to VE_BattleMotions where I set it up for characters to jump in front of their enemies and attack and jump back into their home position, so at the very least I suspect battlemotions can help make a workaround this issue.

    If theres any ideas on how to force the party to slide back after a summon leaves with mog's ATB it'd be greatly appreciate, I was thinking maybe a conditional branch somewhere or an action sequence notetag but idk (i.e - if bahamut dies than do this skill which has notetags to put the party back in the right spot...but where would i put this conditional branch to happen during any battle?) , i know its the ATB causing the problem as i toggled it on and off to test what was causing the hold up.

    I have the MOG and VE plugins above the SRD plugins in my manager.

    Thanks in advance!

    P.s - Also due to MOG battle camera I can still see a bit of my main party chilling far in the back, not the worst thing and I can overlook it but if anyone knows an easy fix I'll take it!