I am trying to find where to modify this, because in the default log it doesn't show how much damage an actor/battler takes from condition damage (like poison).
It shows this normally:
Bob is wrecked with pain from the poison.
I want it to say:
Bob is wrecked with pain from the poison.
Bob takes 25 damage.
Or is there a way to have it say it in the text with a script command?
Bob takes 25 damage from the poison.
I am not sure where to modify this... or what kind of script call I could use in the editor to show the damage being dealt.
Slip damage notification in default combat log.
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Well, due to the fact that I use Lite, I can only provide you with a non-script answer.
I was playing around and discovered that to make it clear as to how much damage you recieve, you could simply put it in the "Bob's body is wrecked with pain from the poison, he takes 25 damage every _seconds." -
I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.
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Sorry for placing it in the wrong forum.
Anyone have any idea where to place the vocabulary for the default log for slip damage?