How to make a Sliding Puzzle in RPG Maker 2000/3
The purpose of this guide is to teach you how to make a sliding puzzle in RPG Maker 2000/3.
Step One: Plan your puzzle
This determines where you will put all your sliding tiles and the points where the sliding has to stop. This is important. Unlike RPG Maker XP+, there's no convenient way to modify the puzzle so try to finalize it as much as you can. A general rule of thumb is to start from the answer first and then create the path.
Step Two: Create your map
In this specific example, the snowed floor tiles are where parts the player will stop, the frozen ones are where they slide.
Spoiler
Step Three: Create the Slide Trigger Event
Create an event where the player will begin to slide. And make sure that your event is the following:
- Player Touch
- Below Characters
- Set Move Route (Frequency 8) > Player > Animation OFF > 1 Step Forward > Skip if it cannot move.
- Press OK once you are done.
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Step Four: Create Slide Stop Event
Create an event where the player will stop sliding. And make sure that your event is the following:
- Player Touch
- Below Characters
- Set Move Route (Frequency 8) > Player > Animation ON > Skip if it cannot move.
- Press OK once you are done.
Next, you need to copy and paste the events to their respective tiles in the map. By the end you will get something like this.
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And that's about it.