Sliding Puzzle in Rm2k/3

● ARCHIVED · READ-ONLY
Started by Archeia 5 posts View original ↗
  1. How to make a Sliding Puzzle in RPG Maker 2000/3

    The purpose of this guide is to teach you how to make a sliding puzzle in RPG Maker 2000/3.​

    Step One: Plan your puzzle
    This determines where you will put all your sliding tiles and the points where the sliding has to stop. This is important. Unlike RPG Maker XP+, there's no convenient way to modify the puzzle so try to finalize it as much as you can. A general rule of thumb is to start from the answer first and then create the path.

    Step Two: Create your map
    In this specific example, the snowed floor tiles are where parts the player will stop, the frozen ones are where they slide.
    Spoiler
    upload_2018-11-15_11-51-0.png

    Step Three: Create the Slide Trigger Event
    Create an event where the player will begin to slide. And make sure that your event is the following:
    • Player Touch
    • Below Characters
    • Set Move Route (Frequency 8) > Player > Animation OFF > 1 Step Forward > Skip if it cannot move.
    • Press OK once you are done.
    Spoiler
    upload_2018-11-15_11-57-46.png
    upload_2018-11-15_11-56-23.png

    Step Four: Create Slide Stop Event
    Create an event where the player will stop sliding. And make sure that your event is the following:
    • Player Touch
    • Below Characters
    • Set Move Route (Frequency 8) > Player > Animation ON > Skip if it cannot move.
    • Press OK once you are done.
    Step Five: Copy and Paste Events
    Next, you need to copy and paste the events to their respective tiles in the map. By the end you will get something like this.
    Spoiler
    upload_2018-11-15_12-2-20.png

    And that's about it.
  2. Uff, this is strange complicated.
    Not better use terrain tag for this?

    For example snow is 1 tag, ice is 2.
    In this situation we need 1 (one!!!) event for all minigame. And this is easy to change.
    I not tested this but I think this should work OK.
    Pq0uUKl.png

    Simple and fast. This is all.
  3. @Kamillo yes you can, but this is just a moment where if you don't use terrain tags :kaoslp:

    And please test it first before commenting here!
  4. ah sweet! I now wanna figure out how to justify pushing a rock off a cliff for my game.
    also, glad to see theres still rpg maker 2k3 tutorials out there! Took me forever to remember i Had an account here!
  5. Thank for good tutorial