Skip Actor/Enemy Windows in Battle

● ARCHIVED · READ-ONLY
Started by Strict_Gryphon90 1 posts View original ↗
  1. Hello everyone,

    In the game I am currently working on there is only one actor, and every troop only contains one enemy. Whenever a skill/item/attack is being used it seems redundant to go to an enemy/actor select window. I was wondering if anyone knew of a way to skip the target select windows and just automatically select the only actor/enemy available.

    Thanks.