I wanted to create a skill that can be learned called Heal Paradox.
When it should do is the following:
-Player used Heal Parodox (lasts 3-6 turns)
-Player's turn ends
-Player gets hit, but a sprite effect appears on player and heals 50% of what he lost (gets damaged 200, heals by 100 immmediately after)
thanks...
Skill that does the following...
● ARCHIVED · READ-ONLY
-
-
This skill is actually not too difficult, especially if you know some javascript. So for once I'll back off to let you explore both the engine and the javascript on your own. After all, we're here to help, not to make your game for you. No offence intended.
-
no.. i actually find this one quite difficult, ive done so many other things already from tutorials and guides , so, no you're not really building my game :p
ive been exploring the engine by adding random events and toggling them and a switching switches and transitioning to rooms, changing tilesets and what not and figuring out how to get some plugins and learning each plugin... its really simple but i just bought RPGMMV yesterday or day before and im loving it as well as learning lots of new stuff. sorry for my topics...
annnnnd thanks for your help. they were obvious mistakes but i began exploring and figuring lots of things out now :s -
The questions themselves aren't a problem. But I'll be frank.
There has been a huge influx of newbie questions lately. Some ask about things that are basic, which I answer, because they are basic or need to be answered. But then there are questions that cover more difficult topics and javascript is one of the more difficult topics.
I want people to learn, so giving you the solution straight away is pointless from educational point, because if you're new to rpg maker, I assume you're new to javascript too (or maybe have no knowledge about it). So instead I told you to explore, because if you learn more about RPG maker and some javascript, it can only be beneficial for you... You don't even need to learn that much to be able to unlock capabilities like lunatic mode provided by Yanfly. And if you explore Yanfly's plugins with some javascript knowledge and play around with it, you'll find out that this problem really is simple. -
Still haven't figured it out!
-
If you use Yanfly's buffs and stats core, use the Custom react effect notetag. If you want some insight on these notetags, I suggest you to watch some of his tips and tricks videos.