It's just as the title says. I want to set up a skill that can attack up to a certain number of enemies, and it does that. The problem is that if there are less enemies then the amount it is
supposed to hit, then it hits extra times. For instance, it is made to hit three people, but only one monster shows up, it hits that monster three times. Repeats are off. Is there anyway to fix this? Thanks! :)
Skill that attacks multiple enemies attacks a single enemy multiple times
● ARCHIVED · READ-ONLY
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Yeah, that is how the default targetting system works... if it's set to hit 2 enemies it will make sure that it "hits" 2 times total so if there's only 1, it will hit that 1 enemy twice... I made an edit to the targetting system to counter that but I already forgot what I did and I ain't sure if I still have that project...
so try to look for a target manager script (Yanfly has one I believe), it might have fixes for that.. -
Ninja'd
EDIT
Here is the new link to the target manager script https://github.com/Archeia/YEARepo/blob/master/Gameplay/TP_Manager.rb -
Uhm, the one you linked was the TP manager... :)
This is the target manager: https://github.com/Archeia/YEARepo/blob/master/Gameplay/Target_Manager.rb -
Oops, my bad! Thanks for spotting that.