Skill auto used when actor has maxTP

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Started by GolvaeGames 2 posts View original ↗
  1. I've been trying to figure out how to make an actor trigger(automatically, have it just happen, not just let a new skill become available) a skill once they reach max tp. The two I currently have in mind are a damaging skill to all enemies, and a restore mp(or hp) for another.

    I would need a cd with these, as I wouldnt want the player to be able to use a smaller cost tp skill just to make the effect trigger quickly.

    I use a lot of yanfly's scripts, if that helps. If anyone has done knows how to do this, please let me know! Thank you
  2. I think you would have to go lunatic to achieve this, for which I can't help you, sorry...

    Edit: misspelling correction.