Skill attack for all enemies / Settings, MP Cost

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Started by Ronnie 4 posts View original ↗
  1. Hi Guys,

    I wan't to use an Attack Skill for all enemies.
    The MP Cost of the Attack Skill should always be the same, no matter how much enemys are currently on the screen.

    Problem: the MP Cost in the settings is only for one single enemy attack. Is there a way to change this to total MP Cost no matter how much enemies?

    Is there a way through the damage formula? -> Command for all enemies.

    Greetings,
    Ronnie
  2. I think you misunderstood a lot.
    The cost is always the most oft executing the skill, no matter how many enemies are targeted. So simply change the skills scope without bothering to change the cost.
  3. I just tried the same skill settings in a new project, it is like you explained in the standard battle system.
    So, this issue comes through the different battle system I am using.

    Thx for the reply.
  4. then you need to give us links to the plugins you're using to change the battlesystem if you want our help in configuring it to what you want.