Hi Guys,
I wan't to use an Attack Skill for all enemies.
The MP Cost of the Attack Skill should always be the same, no matter how much enemys are currently on the screen.
Problem: the MP Cost in the settings is only for one single enemy attack. Is there a way to change this to total MP Cost no matter how much enemies?
Is there a way through the damage formula? -> Command for all enemies.
Greetings,
Ronnie
Skill attack for all enemies / Settings, MP Cost
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I think you misunderstood a lot.
The cost is always the most oft executing the skill, no matter how many enemies are targeted. So simply change the skills scope without bothering to change the cost. -
I just tried the same skill settings in a new project, it is like you explained in the standard battle system.
So, this issue comes through the different battle system I am using.
Thx for the reply. -
then you need to give us links to the plugins you're using to change the battlesystem if you want our help in configuring it to what you want.