Would anyone know how to attach a skill to an item? Like for instance, a Sphere that allows the user to use the skill Reinforce.
Skill attachment, Help
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on the item itself there's the effects section. add an effect from the "other" tab called "learn skill"

On armor or Weapons there's a "skill" tab in the features section.

Anything more complicated may require a common event or a script. -
If you use an item and learn the skill when the item is used, the skill will be learned permanently.
Are you wanting to use ITEMS or EQUIPMENT? With equipment, you can learn a skill when something is equipped and forget it again when it's unequipped. So you have the spell for as long as that thing is equipped. -
Well I basically want to use ITEMS. I want to attach a skill to a ITEM, and then be able to use the skill without actually learning it. Because what I am wanting to do is to create a Potion of Fire Breathing that allows the user to use the skill Fire Breath for 5 turns, without actually having to learn the skill.
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You can do this easily by creating a state that allows the bearer to use the skill 'fire breath' that lasts for 5 turns, then have your 'potion of fire breathing' inflict said state upon consumption. Just make sure that you either have the state also enable the use of whatever skill type 'fire breath' is classified as or else make sure all characters capable of using said item have said skill type by default or the skill will not show up for them.
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Thanks Alexander Amnell. I know doing it that way would be time consuming, so Im wondering if it could maybe be done with a script?
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The above suggestion would be easier to implement than doing it with a script.