I was wondering if it was possible to have multiple single-target animations play at once.
Basically, instead of:
Mira casts Heal All!
-recovery animation plays on cordelia
-recovery animation plays on Tiko
-recovery animation plays on mira
-recovery animation plays on olvanka
...what i'd like is :
Mira casts Heal All!
-recovery animation plays on each party member at the same time.
And the same for enemy-targeted skills. I know you can set the animation in the db to "screen", but that just plops the animation on the center of the screen, still not playing on the individual party members.
Can this be done?
simultaneous animations?
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theoretically yes, and depending on what you want it might be done with or without scripts.
With a variable party size or variable party positions, you'll need a script to modify the animation behaviour - I do not know if such a script already exists, it'll also depend on which battlesystem you're using.
With a fixed party size, you can trick the program by making a special party animation - make the animation screen, make it large enough to cover the entire screen - but use only part of that screen, the (fixed) positions of the party members, to display multiple pictures at the same time.
It'll be very tricky and require a bit of experimenting to discover the positions where on the screen which part of the effect is needed, but it can be done this way. -
As for the party size, you begin with one character, and accumulate allies until you have a pool of eight from which to form your battling group of four.
My current battle system is YEA + Yanfly visual battlers :
http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/
http://yanflychannel.wordpress.com/rmvxa/battle-scripts/visual-battlers/ -
Have you tried to use the <one animation> notetag of YEA Battle Engine?As for the party size, you begin with one character, and accumulate allies until you have a pool of eight from which to form your battling group of four.
My current battle system is YEA + Yanfly visual battlers :
http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/
http://yanflychannel.wordpress.com/rmvxa/battle-scripts/visual-battlers/ -
Ooh. No, I haven't. I'll give that a shot. When I installed the script, I understood even less about scripts than I do now, and I haven't really looked at that particular one since. I'll let you know how it goes!
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Wow, yeah, that did it! Thanks!