I know people asked in other threads on how to make a quest.
What I'm wondering is how to not only create the quest, after showing some talking between the main character, and the specific NPC.
But to make it so after that quest is completed, the same NPC can offer a different quest, without seeing the " Original " conversation that you go through with this NPC since she is the first NPC you speak to in my project.. And Showing new text for the next quest.
Thanks!
ReDNeCk
Simple,Yet detailed quests
● ARCHIVED · READ-ONLY
-
-
Switches.
There are some tutorials here that would help you understand the engine better. One I see advised many times is this one: http://forums.rpgmakerweb.com/index.php?showtopic=14727 -
Thanks man! I'll check it out! I'm hoping to have a demo released for my project in the next few weeks, so I want it to be perfect XD