Simple Pacman method turns out to be not so simple...

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Started by mardin 6 posts View original ↗
  1. I wanted to have a simple pacman event where the player gets hunted by events. Movement: Approach, Priority: Same as characters, Trigger: Player Touch, Call: Game Over.


    It could have been so simple, but it turns out I have to run into the hunter to cause "Game Over". If the event (the hunter) runs into me (which is almost always the case, since he chases me and not otherwise), nothing happens. Player touch only seems to work when the player touches the event, not when the event touches the player.


    So, how can I fix that?
  2. Use Event Touch instead.
  3. Right, you need event touch. Event touch is triggered when the event runs into you, and player touch is triggered when you run into the event.
  4. Nice, as simple as it can get. And it won't trigger when 2 events touch each other?
  5. Nope, though if they are both on same as player the events will be unable to pass through each other. Be sure to keep that in mind.
  6. Awesome. Thanks for the quick help!