Simple HP check event

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Started by Shadowman 4 posts View original ↗
  1. I am trying to make an event which will check the HP of the first (and only) actor, then send them back to a "check point" if the condition is met.

    I.e. Check to see if Player HP <= 1

    if True then

    transfer player to (X,Y)

    I just need that first line...
  2. You can set the amount of HP to a Variable via Control Variable (the Radio Button Game Data)

    then just check the Variable in your conditional Branch ^^
  3. Ah, thank you mobychan!

    tried it and it works.

    To be honest that thing had me itching my head trying to work it out.
  4. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.