I am new to the forum but not new to game maker, I noticed that not just on this forum but on many different helpful sites and videos that people tend to refer beginners with simple problems(such as adding a party member to the party) to scripts instead of teaching them/explaining to them how to do thing without scripts. I was very interested in making video tutorials on YouTube for beginners and intermediate users of RPG Maker Ace(Basically will cover everything except scripting). Those things would include going over the database, showing different events and how they are made, and even a video process of making a small game. I know that text versions of these things exist but sometimes it helps to see them visually and not just in pictures. I was wondering if people would be interested in them before i went ahead and made them, as i would hate to spend the time on it for nothing.
I was also wondering if it was okay to make a video of myself following the tutorial provided: http://www.rpgmakerweb.com/support/products/tutorials
for those that may be following that tutorial and struggling(this question will probably only be answerable by the mods)
Like i have said, i am new to the forum and i couldn't find where this belongs. I figured it belonged in the tutorial section as this is related to tutorials. My apologies if i am wrong.
Thank you!
Should i make video tutorials?
● ARCHIVED · READ-ONLY
-
-
I would CERTAINLY hope that nobody here points anyone in the direction of scripts to solve a "how do I add a member to the party?" question. But yes, people here (and probably elsewhere) are far too quick to recommend scripts, without checking to see whether it can be done with either simple OR more complex eventing.
Videos can be useful, but they can also cause a lot of trouble if the person making the video does not really know how to use the engine properly, or the pitfalls of certain aspects of it (a common one is recommending use of parallel process events when they're not needed, as well as poorly designed parallel process events, which can both contribute to lag). That would result in more people coming here for help because they've been taught to do something incorrectly, and by that time may have developed even more bad practices.
If you're really keen to do it, I'd say to create one and post it, so we can have a good look at it and see how well you use the maker. -
Thanks for the reply, that definitely makes sense. I would like to make some sort of sample video to be shown but i'm not sure what would be a good thing to start with to show in said sample video. I am very familiar with this engine and feel pretty confident that my my methods do not encourage bad habits as i have only ever done as instructed on this forum and the guides that are constantly linked on this forum.
-
As a very newbie user of RPGMaker, I actually find that text-tutorials are easier to follow than video ones (if, obviously, they are explained well) as I can easily tab between them and kinda figure out some stuff by myself.
Guess it's a personal thing but with a video tutorial I follow it to the letter, while with a text-tutorial I try to guess the next step and put more effort into finding the logic behind the events.
Still, if you would make a video-tutorial, I would still watch as I might have missed something in the other ones (and I still am not as familiar with variables, switches, ... as I want to be). -
In my opinion, video tutorials are of very limited use and often don't work.
That is because to learn something you have to do it yourself, and that is a problem with videos and their need to rewind.
Secondray disadvantages of videos are technical understandibility (can you understand the accent of the person talking, Can you read the text displayed on the screen). There have been cases where the tutor simply forgot to comment on a minor setting he did and the entire tutorial didn't work for the watcher because they didn't have that setting, or a case with a scripting tutorial where on the screen the difference between () and [] (which is very big in programming) simply wasn't visible.
And while it is easy to correct a text tutorial by adding a few lines or correcting a typo, this is basically impossible with a video tutorial - even if you use a program to cut and create the video, you'll have to rerecord the wrong section as minimum.
And the third problem is the pacing - with a text tutorial, the reader decides the speed and you can link to other references for detailed explanation of basics. With a video, that is not possible - the video tutor sets the speed and decides where he/she should be how detailed, no matter what the pupil might really need.
If you're looking for an alternative to "dusty" text tutorials, look for the "variables guide" tutorial - you can find the link in my starting point for example (see signature).