shipping & athletics competition script

● ARCHIVED · READ-ONLY
Started by Krishna Siva 8 posts View original ↗
  1. hey everyone!

    I need a shipping script & a athletics script.

    for the shipping script the price the shipper gives you should be the selling price & there should 

    be notetags for non - shipment items. for example: "<noship>"

    and for the sports script, I need a single player on 2 sides football game

    with a window in the top showing the scores. no time needed.

    please I need it very quickly. thank you very very much in advance. for those who know Galv or Yanfly, can you PM them?
  2. Please give MUCH more information.


    I can think of several definitions of "shipper" and "shipping".


    What football? There are many versions, depending on your country.


    You are not going to get EITHER of these "very quickly".
  3. shipping means you put items in a box graphic event and the next day ( in my game)  the selling price of the item that you set in the items section

    will be given to you by post.

    And for the football script this is a imaginary idea, not a country's game. I want the opponent to tackle me & kick the ball & there should be a different level for

    each NPC & the player.                               
  4. You're still going to have to give WAY more information on both of them. YOU know, in your mind, exactly how it should work (or maybe you don't - maybe you just have a vague idea - but a scripter can't work with that), but nobody can read your mind. They can guess, make assumptions, or imagine what it would be themselves, but there is a 100% chance that they would not make what you've got in your head.


    You have to explain it in detail from the player's point of view - every step of what they have to do and what happens as a result, and inner game mechanics that will come into play.


    For example ... what is "the next day"? Ace doesn't have a concept of days. What do you mean "given to you by post"? You've said nothing about having a postal system, so is that to be included in the script? How much are you doing via events? How do you expect to call these - what do you expect to provide in the way of information/settings?


    Look through other script requests that have been filled and see how much detail is provided in the initial post, as well as how many questions are asked by the people writing the script. You are asking for (what seems like) two full systems here, so your request is going to be much more complex than many others in this forum, and you need to provide a corresponding level of detail.
  5. Shaz already told you that you need to give more details, but if you don't know what to write the following topics (especially the first) should help you to learn how to request scripts:


    http://forums.rpgmakerweb.com/index.php?/topic/8197-convince-strangers-to-write-scripts-for-you/


    http://forums.rpgmakerweb.com/index.php?/topic/280-script-request-rules/

    KrishGM said:
    please I need it very quickly. thank you very very much in advance. for those who know Galv or Yanfly, can you PM them?
    What is "very quickly" for you?
    You're asking other people to put in hours of their free hobby time to write a script for you (and if I understand your idea correctly, each of them needs several dozen hours to be written) for free, and they can only work for free after they finished their paid works.


    So I think if you get such scripts within a month, it would be VERY quick - other people waited several months or never got their requests fullfilled, especially if they refused to give detailed descriptions - a mock-up picture of how you want the sports screen to look like might also help...
  6. I have a time system made by celliana in rural farm tileset & am having a postal system which gives mail when a switch is activated.

    in the time system,  there are variables: minutes, hours, days, day identity(sun,mon,tues,etc) & seasons ( this system doesn't have months but 5 seasons which last 30 days.). the system is a parallel common event which waits 220 frames & then triggers the time update common event, which calculates things like 60 mins = 1 hour & 24 hours = 1 day & 30 days = 1 season &  5 seasons = 1 year. whenever the hour reaches 24 & mins 00 it will call another common event "New Day"

    which resets the hour to 0 :00 AND (i'm not rude, this is for highlighting the shipping idea) then,  the post money from the shipping will trigger a switch which will set how much the money should be based on what's in the shipping box & gives you the money.

    sorry, I should have given way more information. this is my best idea for my shipping system & i'm

     only a 7th to 8th grade boy, you know.

    & if you have doubts in the football sections, I will give you lot's of info.

     got this idea from a VX game called world's dawn in which the player talks to a NPC in a local ground & the set a wager & start playing.

    the Npc (or automated event) will calculate how the player's moves & tackles them if the hold the ball & kick the ball & try to win the game.

    for my version there should be a window on the top holding scores & showing time passed.

    the NPc event should go and kick the ball & tackle the player.

    I have spent 10 minutes for writing this Andar. sorry, I was writing the post all the time. As I have only 8 days left for my summer holidays in India to end, I have to finish this real quick before studies come & ruins my ideas & building time.
  7. KrishGM said:
    I have a time system made by celliana in rural farm tileset & am having a postal system which gives mail when a switch is activated.
    Please provide links to the scripts you're using, a scripter needs to know the exact internal function names of other scripts if he is to access those functions. A simple description without those names can't help.

    KrishGM said:
    I have spent 10 minutes for writing this Andar. sorry, I was writing the post all the time. As I have only 8 days left for my summer holidays in India to end, I have to finish this real quick before studies come & ruins my ideas & building time.
    Eight days, especially when you need one or two days to impletent the scripts? Forget it.
    Here is my advice:


    Give more details and links on the delayed sale system (because that's what it really is), and with a lot of luck someone might make a very simple adaption to your existing time- and postal scripts. That part needs scripts, and if the two scripts you're already using are good and documented, then they might take enough work off the script to allow for a very primitive shipping script in several days.


    Drop the idea of using a script for the sporting event. That basically is nothing than a betting system with a bit of tactic selection and randomized variables, so make it by pure eventing and cutscenes yourself. With eventing it won't have a summary on top of the screen, only one after the bet/tactic selection game was done - but you should be able to do it within two or three days by eventing alone.
  8. sorry for the trouble! I made everything myself!