Does this work for RPG Maker MZ?
Setting up STEAM Integration in RPG Maker MV (using updated NW.js, super high performance)!
● ARCHIVED · READ-ONLY
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I'll follow this guide and see if it still works with the latest SDK. Thanks for posting.
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I'm very sure i followed every step correctly and am using NWjs 49.2, steam SDK 1.50, greenworks v88 and am on rpg maker MV 1.6.3. im no longer getting the error about the node not being found thankfully but i find myself having a new issue that i haven't seen anyone else have: "Error: A dynamic link library (DLL) initialization routine failed" upon starting the game
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I haven't been able to find anyone else having this issue and tried redoing the steps again only to get back to this point.
I have managed to fix this by downgrading to NWjs 49.1, steam SDK 1.43 and greenworks v83 and it works fine now! -
Hi, for some reason the steam_api64.dll and steam_api64.lib are causing me to not be able to test my game. Once I remove those I'm totally fine, but why is it these 2 specific files that make me not able to test and open? (The game will open and then immediately close)
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Did it work? And if so, what files did you use?I'll follow this guide and see if it still works with the latest SDK. Thanks for posting.
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Hey, so I followed this guide and I keep getting this error. (I've tired 2 guides so far and it's the same error as always)
The file itself is there in the lib folder but it's just not recconising it.
I'm at my wits ends with this... -
Seriously if anyone can help me. My game fully releases in 6 days and I have spent the last three days non stop trying to figure out why I did every thing everyone is saying and still getting this error message. I am using the 49.2nw, the 1.50 SDK, and the right nodes as well. What am I missing here? Every time I test it it says it's all missing.
Did you ever find an answer to this. I am going through the same exact thing and my game drops in 6 days. I did everything everyone said to do step by step and still get this as well.Hey, so I followed this guide and I keep getting this error. (I've tired 2 guides so far and it's the same error as always)
View attachment 347936
The file itself is there in the lib folder but it's just not recconising it.
I'm at my wits ends with this...
How did you get the node to work? I did everything everyone is saying to do, but it still keeps not finding it.I have managed to fix this by downgrading to NWjs 49.1, steam SDK 1.43 and greenworks v83 and it works fine now! -
OMG I think I figured out why it's doing this. The file greenworks - Win32 is named wrong in the downloads. You have to rename greenworks-nw.js-v88-win32-ia into just greenworks-win 32Hey, so I followed this guide and I keep getting this error. (I've tired 2 guides so far and it's the same error as always)
View attachment 347936
The file itself is there in the lib folder but it's just not recconising it.
I'm at my wits ends with this... -
OMG I think I figured out why it's doing this. The file greenworks - Win32 is named wrong in the downloads. You have to rename greenworks-nw.js-v88-win32-ia into just greenworks-win 32
Have you got your game achievement's to work?
I've manage to get mine to work in the end. -
Yes, but I had to change things around. I had to use PlayGG_Doctor's files and it works perfectly now:Have you got your game achievement's to work?
I've manage to get mine to work in the end.
Steam Integration and Achievements Tutorial (Tested on MV)