Currently I'm developing a plugin for stat distribution on level up. The flow of the UI is this:
- Show a standard Game_Message level up notification (Game_Actor.displayLevelUp)
- Operate the stat distribution scene
- After popping the scene, show another Game_Message about what skills were learned. (this is a system where skills are learned through raising stats)
Code:
Window_Message.prototype.terminateMessage = function() {
term.call(this);
if (this._onTerminate) {
this._onTerminate.call();
this._onTerminate = null;
}
}Can anyone point me in the right direction?