#-------------------------------------------------------------------------- # * Terminate #-------------------------------------------------------------------------- def terminate @header_window.dispose @list_window.dispose if event.items.size < 1 key = [$game_map.map_id, event.id, $game_party.container_self_switch] if $game_party.container_self_switch $game_self_switches[key] = true if $game_party.container_self_switch $game_party.container_self_switch = nil $game_map.refresh end $game_party.container_event = nil end**FIXED
Mod can close this post. Thank You All!