Seeking assistance with stat system and ruby script list

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Started by jcoultas 1 posts View original ↗
  1. I have more experience with RPG Maker MV, but at the moment I just started trying to learn RPG Maker VX Ace, so first I'll tell you the way I hope I am able to make my stat system work, and then I'll tell you the list of scripts I found that already look promising, and I'll ask if I need any more to make hese plans possibl, and how to do it.

    My stat system is for a RWBY fan game, so I'll start with an example of a characters Base Stats:

    HP : 40
    MP : 20
    ATK : 10
    DEF : 10
    MAT : 10
    MDF : 10
    AGI :10
    LUK : 10
    Aura x2

    The default aura modifier essentially doubles the base stats, but eventa in game may cause the multiplier to increase, meanwhile, training can increase your character Base stat to to 20 times

    HP : 40 (+4)
    MP : 20 (+2)
    ATK : 10 (+1)
    DEF : 10 (+1)
    MAT : 10 (+1)
    MDF : 10 (+1)
    AGI :10 (+1)
    LUK : 10 (+1)

    This stat growth can, at max rank, triple your pre-aura multiplier base statistics, but this gets expensive.

    Training your first enhancement \in any particular stat on any particular character would cost 1 lien, but I plan to use variables to multiply the cost by x2 for the next use on that stat, resulting in the final enhancement costing 524,288 lien, so naturally the amount of grinding required to get all characters fully maxed out, I anticipate 15 of the maximum 20 enhancements to each stat being more plausible because 16,384 is a lot more manageable, especially when lien will be used on so much more then just ranking up..

    Scripts I am planning to use:
    Copern's Switch Party Members
    Ace Save Engine
    New Game +
    Post-battle Events
    Multiple Inventories
    Item Rarity
    Conditional Drops
    Rare Enemies
    Equipment Skills
    Equipment Requirements
    Additional Equipment Slots


    Also was interested in one more, put the link was broken:
    Legend of Dragoon::Dragoon Crystal System


    Where I found the scripts:
    http://rmvxace.wikia.com/wiki/RPG_Maker_VX_Ace_Master_Script_List


    Oh yeah, and I intend to try to apply states to individual items when they are equipped to boost stats and such, though that would be after multiplication, so any pointers to help me make this system wotk is welcome.

    This may or may not be a question relating to scripts, so I posted it here in the off chance that I di ot need further scripts to make my plans work, but if the mods think it belongs in the script section instead of the generic thread then that's fine. It just seems it could go in either place.