Hi there. I'm not sure if this is the right place to post, but here goes.
I refer to GubiD's Export Messages to File script. Does anyone know if it's possible to edit the message text in the event files, and then easily put all that text back in the game?
I'm looking for a more efficient way to proofread all the text in the game rather than opening each event, make any changes, save, apply, close, repeat.
Much thanks for anyone who answers.
Script to importing corrected message text back to Ace
● ARCHIVED · READ-ONLY
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SES External Text offers the ability to completely move the texts into files outside the game structure - as such it shows also how to read text from external files.
http://forums.rpgmakerweb.com/index.php?/topic/6608-external-text-now-v21-unicode-fix/
If GubiD's script does not contain something similiar, it'll require a big modification to get everything back into the database... -
Andar, thank you for the help :) I'll carefully read through that script to find out how to use it. Cheers.