Does anyone have a idea that have 12 party members can be shown in one windows in battle at same time?
Script Request
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What happens if you just change the number of battle members in Game_Party from 4 to 12? Though that would mean you'd have 12 people walking around on the map together.
Are you using any custom battle scripts (like side view)? -
Yes, I am. I used Victor Side View Battle Engine.What happens if you just change the number of battle members in Game_Party from 4 to 12? Though that would mean you'd have 12 people walking around on the map together.
Are you using any custom battle scripts (like side view)? -
If the actors are shown in battle as more than a list (which automatically includes all sideview battlescripts with sprites), then it depends on the battlescript.
That script needs to be able to manage the additional actors, and it needs positions to place their sprites.
Some battlescript are written with that in mind and automatically recalculate the needed graphics, but I don't think Victor's can. This means it will need a rewrite of that specific battlescript to enable you to do that. -
Can you please include a link to the script?
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http://victorscripts.wordpress.com/rpg-maker-vx-ace/battle-scripts/animated-battle/Can you please include a link to the script?
You know, When I have 5 or more party members battling at same time in battle screen, The Windows only shows 4 party members stats, Does anyone have a idea that have 12 party members can be shown in one windows in battle at same time?