First, I want to say that I am continuing to learn more and more about RPG Maker Ace every day and I am actually learning how to edit some of the scripting myself. Second, I want to say thanks to Pacman, Shad3Light, Selchar, Hime, and V.M of D.T for some pretty amazing scripts (not made specifically for me) that have enabled me to do some pretty amazing things! If it wasn't for them, I don't know how long it would have taken me to learn to do it on my own.
Now, on to my request. I am currently building how my game responds to an actor death in battle.
def party_drain_tp
$game_party.members.each do |m|
m.tp *=(m.mtp * 0).to_i
end
end
end
Edit:
So, I found this comment in another forum and it works beautifully for one of the issues
Posted 14 February 2013 - 08:44 PM
...
"If Hero -> Status -> Dead" Remove from Party
and right after this "Insert into Party"
I'm really surprised I didn't think about that.
But I could still use some help on the other two areas :)
Edit:
And through persistance, I figured out how to do what I needed with a control variable in part 1...
Still looking for some guidance on part 3...
Edit:
Found the class that I needed to call to get part 3 to happen... I would like to thank the 20+ people who viewed this post and offered no advise what so ever. Because of you, I figured some more things out for myself and you helped me remember why I don't post in the forums here more often. Kudos!