This allows me to turn the night on in any of the buildings inside, but when the player comes out, it's night. Worked perfectly, until...
I added a custom transition when the player goes to sleep. And it slowly fades to black. Except, once it is finished fading to black, the parallel process kicks in and makes it a day / evening / night again instead of black.
How do I stop the process for just this one moment? I tried with switches, but if I add Page 2 to the parallel event and check the switch condition, it only cares about the second page, never going to page one. Even if I know the switch is off.
Any ideas?