Can some some one teach me how to edit the order gauge to be vertical instead of horizonal
I want the order gauge to show at top of battle screen in vertical.
:( ( I'm noob at ruby script, Pease help
Saba Kan's Ao no Kiseki Battle System 0.28 (And Rokan's AT Bonus)
● ARCHIVED · READ-ONLY
-
-
I recommend you to create a new topic in Rgss support section for that... Excuse me for my bad English and greetings from Argentina.
Pd: It is posible to do that,but is going to require a little of Rgss3 knownledge.
He fallado en el intento,pero en un sitio llamado First Seed Material alguien lo hizo... Pero como el sitio esta en Japones. -
Wow thanks for taking the time to translate this. It's really good. Are there any other scripts from Saba that's as awesome?
-
Awesome did you will translates is ''ex'' version who handle is own sprite and battle system? this is a new version of is battle system :3!
-
this is an awsom script nice work man
-
Is anyone willing to verify the Terms of Use? Maybe I am missing something on the OP, and the authors blog is Japanese. ;)
(Google Translate isn't much help either)
Thanks. -
Last I checked it's free to use commercial and non-commercial.
-
Thanks for the quick reply.Last I checked it's free to use commercial and non-commercial.
Sorry for not mentioning it, but does it specify if code customization is permitted?
edit:
I am confused which blogs terms apply as there appears to be two interested parties in the script
Made for Saba Kan of http://petitrare.com/blog/
Written by Rokan of http://kaisou-ryouiki.sakura.ne.jp/
I apologize if I am missing something obvious. Or if this should be handled somewhere else.
Feel free to correct me. ;) -
Found it... Thanks for the help. http://forums.rpgmakerweb.com/index.php?/topic/27527-translated-terms-of-usage-of-japanese-blogs/page-5#entry334453
-
could you translate another one of saba kan's scripts please the 3d dungeon one here http://petitrare.com/material/3d_25.zip I been trying to but i do not understand one word of japanese.and btw thank you very much for this translation
-
Thank you so much! :)
Looking everywhere for such an great add-on for Yanfly's Battle Engine! -
You have to write:
GRAPHIC Monster2 2
without any < or >
The actors alway use the sprite from database.
Is there any way to get GRAPHIC to apply to actors? I want to use some dynamic poses instead of the standard.
My apologies for dragging this thread back.