@Lunchbox1946 it's alright! Yeah, it definitely should work standalone-- I'd double check your MV version (make sure it's above 1.5.2!) or try to do a reinstall of MV and see if that fixes the problem.
Rune Skills (Skill System)
● ARCHIVED · READ-ONLY
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Hello! This is an awesome plugin, thank you! I'm using waterguy's version, is there a way to "forget" or "disable" the skill if the user doesn't have the necessary runes for it? I enabled the "learn skill" option, but I want to remove the skill from the player if the player sells or discards a rune.
Also, is there a way to be able to only use a rune once? That way, if you have a fire rune, you can only combine it once, and therefore, it would require 2 fire runes to be able to use a certain skill that requires 2 fire runes.
I hope you can help me, best regards! -
Not yet, because doing that would require checking for every single skill + how would you distinguish a skill "learned" via runes vs one the player learned by leveling up? There also could be issues with the save file and "remembering" what skill was learned/forgotten.is there a way to "forget" or "disable" the skill if the user doesn't have the necessary runes for it?
Also no, but you can require skills to have "fire I" and "fire II" for more "advanced" fire skills rather than two normal fire runes.Also, is there a way to be able to only use a rune once? -
There is a way to convert it to MZ ?
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Hi @mjshi I was wondering if you were planning on converting this to MZ? If not, could I ask YoraeRasante to convert their edit?