Hello. I'm new here. I just got the game, and I'm been doing fine until I ran into a problem. When I imported a roof tile set from RPGVXace into tile slot e and used it, my sprite can walk over the roof tiles as if they were common ground tiles. Can someone tell me why this is happening, and a way to make it so my sprite can not walk over these tiles? (Picture of problem below.) It's the same for the blue as well.
thank you.
[RPGVX] Question on tile set sprite movement
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Well, to start with it is game making software, not a game itself! :pI just got the game, and I'm been doing fine until I ran into a problem.
Sounds like you have the wrong passability setting in the database. It is set to a circle, right?When I imported a roof tile set from RPGVXace into tile slot e and used it, my sprite can walk over the roof tiles as if they were common ground tiles.
X means that CAN'T walk through that tile at all(unless the player is set to "Through ON".
O means the player can walk ON TOP of it.
A star means the player can walk UNDERNEATH it.
Have fun! ^_^ -
Put X on them in the tileset tab. X = can't walk over, O = can walk over, star = can walk under