For a few months, I have been wondering how to add a character in my game. But, I don't want to play as the character, I want him to only be in cut scenes and only follow the main character around.
So, how do I do this?
RPG Maker XP: Help with Characters
● ARCHIVED · READ-ONLY
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Create an event and where there's a spot for an image, make that graphic your character.
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This is really basic stuff, a simple google search ahs all your answers.
Importing resources: http://rmxp.tumblr.com/post/44030380108/tutorial-importing-graphics
Basic eventing: -
I still don't know what to do in order to add the other character in the game...
I am really bad at new things. -
OK, do you know how to make an event? When you first create a new event, there is a blue box to the lower left that can display an image for the event. This image can be of any of the tile b-e tiles being used in the map, or of a sprite/character. To include the character in the scene you will want to select the characters sprite. I think this is what your wanting.
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I've moved this thread to SP Support (Tech Support is when you're having trouble getting RPG Maker to even run, not "how do I do <<stuff>> in the editor?"). Please be sure to post your threads in the correct forum next time. Thank you.
If you want the other character to be a party member, you need to set them up in the Actors tab.
Then if you want them to be with you from the start of the game, go to the System tab and add them to the starting party.
If you want them to join at some time, use the Change Party Members event command to add them.
If you want to SEE them following you around on the map, you will need to add a Caterpillar script (search for them - there are a few available).
If you don't want them to be in battles, that's a different issue again, and you'll need a script to prevent it.
If you don't want them in your party at all but just want them on the map so you can talk to them, you're referring to an NPC (Non player character), and that's done with events. You might set it up as an event first, and when you talk to it, use the Change Party Members command to add them to the party (then turn on a switch on the event, and have a new page on the event conditioned by that switch with no sprite, to make them disappear from the map when they join the party).