RPG Maker VX Ace Lite: Removing items/gold when switching parties?

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Started by sepheroth913 9 posts View original ↗
  1. Hi. I've looked through several pages of topics, and didn't see one about this; sorry if I missed it.

    I have a prologue that follows a different couple of characters, and then switches to the main character for the main game. I've figured out how to change the character and transfer locations, etc, and even how to have events run differently for the main character.

    What I'd like to do is, start the main character off with none of the things the first party collected (potions, gold, equipment, etc.). Is there a way to remove these during the event that switches the characters out? I don't know how much gold, how many items, the first party will collect.

    Note, please, that I'm working with the Lite version at the moment, so I can't use scripts. 

    I appreciate any help you can give me!
  2. In the lite version, do you have the Script command available (bottom right of page 3 of event commands)?


    In the prologue, does the player actually PLAY? Or is it all cutscene? If cutscene, they shouldn't really accumulate anything - or you should know exactly what they do accumulate, so you know exactly what to remove.


    If they get to play and you don't have the script command, you can still remove everything using event commands, but I'll wait for your response on the other questions before diving into that.
  3. Yes, they play. They can explore and open chests (or not), level grind (or not). So there's a wide range of what they could have aside from what I give them in main-story events. 

    When I try the script command, it says, "This feature is not available in the lite version."

    If you have any other questions, just let me know. :)
  4. Yeah, the only way I can think of then, is to just do Change Items, Change Weapons, Change Armors, etc, for everything they could possibly acquire, and deduct 99 from the total. If they have less than 99, it will never adjust it back to 0.


    Then use Control Variables to put the party's amount of gold into a variable, then Change Gold and deduct that amount using the Variable option.


    If you ever wanted to switch back to this party, there would be no way of knowing how many of each thing they had and give it back to them using this method. If you wanted to do that, you would have to assign a different variable to every obtainable item in your database (items/weapons/armors), use Control Variables to save how many were in stock, and then remove them. Then when you switch back to that party again later, use the same commands to give that many of each one back.
  5. *winces* Ok, thank you. That was my guess. I was hoping I was wrong.

    What do you mean that it won't adjust to 0? 

    I don't plan on switching back to them, but I might save your advice just in case it comes up in the future. :)
  6. Typical ... I was thinking of what I was going to write next, and got that wrong.


    It will never adjust to below 0. So if you have 50 of something and you say to remove 99 of them, you'll end up with 0, not -49.


    That means you don't have to know exactly how many you have in order to get rid of them all. By default the system will let you have up to 99 of any item. I don't think there's a limit on gold though, which is why you DO need to put the current amount into a variable and then use that to reduce it to 0.
  7. Oh, thanks! I appreciate it! :)
  8. It's a script so you won't be able to use it in the Lite version, but I think Hime's Party Manager will help you do this party switching a lot easier.  I think of Ace Lite as more of a "trial", so if you're ready to devote some time and energy into making a good game, you're probably better off paying a few bucks and purchasing the full version.

    If you're stuck with Ace Lite, though, the approach that Shaz recommended is exactly the way you should go.
  9. Yes, it's a script, so can't be used in Lite. I'd also grab the full version if you're wanting to actually make a game. Lite is good for seeing how it is, but once you've decided that's what you're going to go with (Ace), get the full version without the restrictions.


    This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.