RPG Maker VX Ace - Language problems!

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Started by khalismur 4 posts View original ↗
  1. I've just purchased the software through Steam and I am having terrible problems with the program language. My system is in German (Switzerland), my Steam is in English and I set to install the software also in English. The menus are all in English but 100% of the database is somehow in German.

    I tried changing the software language to German, and then the menus AND the database were in German. Then I changed back to English, then the Menus ONLY are in English. The items, maps, and most things in the database remain in German. I've tried uninstalling RPG Maker VX Ace and reinstalling, but it did not fix the problem.

    I want all the database in English. This is ruining my experience with the software.

    Did anyone experience similar issues or know of a fix?
  2. The database (including actors, items, enemies, et cetera) is located within the language DLL file. So, this would be RPGVXAceENU.dll and RPGVXAceDEU.dll for instance. When setting the language to install via steam, it changes two files inside of the RPG Maker VX Ace installation folder. They are RPGVXAce.exe (this is so that the executable points to the correct language dll - aside from this there is no difference that I am aware of), and the addition/removal of a language DLL file if set to a language which is not English.

    Now, the database (your project's *.rvdata2 files located in {ProjectInstallationPath}\YourProjectName\Data\) is pulled directly from files embedded within the language dll upon first creating your game. The database will not automatically change from English to German or vice versa with projects already created, but only with newly created projects.

    If you have already made progress that you don't wish to lose, there are steps you may take.

    1.) Create a new project with the English version of RPG Maker VX Ace and save it.

    2.) Open the project folders of both your existing game, and this new project you have just created.

    3.) Navigate to the data directory for each project. Inside of each directory's Data folder, you'll find the RVData2 files I mentioned.

    4.) Copy all of the RVData2 files except for those listed below from the newly created project into your existing project and choose to overwrite the files.

    • CommonEvents.rvdata2
    • Map###.rvdata2
    • MapInfos.rvdata2
    • Scripts.rvdata2 <---- Only if you've made script modifications. Comments will remain in German, but custom scripts will remain untouched.
  3. khalismur said:
    Did anyone experience similar issues or know of a fix?
    No, something has to be wrong with your steam version, I suggest removing it and installing it again.
    I have a German windows, my Steam is German but the Steam-RPG-Maker is set to English in Steam's program properties.


    When I make a new project with the Steam Version, everything (including database) is in english.


    I think one of your downloaded files is wrong or damaged, and steam hasn't detected that - you might try solving that by changing steam to a third language and after that to english, but the complete reinstall would be the better solution because you don't know what else had been damaged...
  4. Esrever said:
    The database (including actors, items, enemies, et cetera) is located within the language DLL file. So, this would be RPGVXAceENU.dll and RPGVXAceDEU.dll for instance. When setting the language to install via steam, it changes two files inside of the RPG Maker VX Ace installation folder. They are RPGVXAce.exe (this is so that the executable points to the correct language dll - aside from this there is no difference that I am aware of), and the addition/removal of a language DLL file if set to a language which is not English.

    Now, the database (your project's *.rvdata2 files located in {ProjectInstallationPath}\YourProjectName\Data\) is pulled directly from files embedded within the language dll upon first creating your game. The database will not automatically change from English to German or vice versa with projects already created, but only with newly created projects.

    If you have already made progress that you don't wish to lose, there are steps you may take.

    1.) Create a new project with the English version of RPG Maker VX Ace and save it.

    2.) Open the project folders of both your existing game, and this new project you have just created.

    3.) Navigate to the data directory for each project. Inside of each directory's Data folder, you'll find the RVData2 files I mentioned.

    4.) Copy all of the RVData2 files except for those listed below from the newly created project into your existing project and choose to overwrite the files.

    • CommonEvents.rvdata2
    • Map###.rvdata2
    • MapInfos.rvdata2
    • Scripts.rvdata2 <---- Only if you've made script modifications. Comments will remain in German, but custom scripts will remain untouched.
    You nailed it! Thanks a bunch, Esrever!

    Problem solved.