RPG Maker MZ 1.4.0 Update

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Started by Archeia 43 posts Page 3 of 3 View original ↗
  1. Thanks for the response. I have done that but it still will not play in the animations tab or a battle test. I have even started a new project with the same results and the corescript is updated to 1.4.3. Any suggestions? I have attached a pic. I would really appreciate anyone's help in this.

    animation compatible MZ.PNG
  2. @sunjilv have you even created the animation?
    I don't see any animation frame to play in your screenshot.

    Selecting a picture as a possible source for animation (hit1) does NOT automatically create an animation. To create an animation you have to place the frame of the picture into the place where and when you want it to play.

    Unfortunately you have chosen frame 1, which was a pause frame even in the original hit physical animation as your screenshot, so I can't see if that animation does really exist beginning with frame 2 or if you thought that selecting the image on top left would be enough to play it (it is not).
  3. sunjilv said:
    Thanks for the response. I have done that but it still will not play in the animations tab or a battle test. I have even started a new project with the same results and the corescript is updated to 1.4.3. Any suggestions? I have attached a pic. I would really appreciate anyone's help in this.

    View attachment 217853

    Please update
    RPG Maker MZ 1.4.4 Patch Notes