It just updated through Steam, but the files in /NewData don't seem to have been changed (including pixi.js).
RPG Maker MV v1.3.1: Fixes
● ARCHIVED · READ-ONLY
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The WebGL: INVALID_VALUE: bufferData: size == 0 issue still presists in Beta1 and it locks up battle tests after the first turn (I and the enemies can conduct a turn each, then it freezes on the second turn, commands don't show, and I have click the X to close the window) even with plugins off, but the about screen shows 1.3.1 now.
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Seems this latest update fixed my BGM issue!
Guess I can be back to leave MV up all the time even when not RPG making for the awesome BGM! :D
The dev team need epic donuts!

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The WebGL: INVALID_VALUE: bufferData: size == 0 issue still presists in Beta1 and it locks up battle tests after the first turn (I and the enemies can conduct a turn each, then it freezes on the second turn, commands don't show, and I have click the X to close the window) even with plugins off, but the about screen shows 1.3.1 now.
It's already fixed. Reupdate again. (we are out of beta1 and beta 2. We have finalized 1.3.1) -
It's already fixed. Reupdate again. (we are out of beta1 and beta 2. We have finalized 1.3.1)
I have updated again just now (the non-steam version using the link on the original post of this thread) and the "WebGL: INVALID_VALUE: bufferData: size == 0" error remains for me also. Confirmed when creating a fresh project. The About menu reports version 1.3.1. -
I have updated again just now (the non-steam version using the link on the original post of this thread) and the "WebGL: INVALID_VALUE: bufferData: size == 0" error remains for me also. Confirmed when creating a fresh project. The About menu reports version 1.3.1.
Okay try this:
https://dl.dropboxusercontent.com/u/17078211/js.rar -
Those files were successful in solving the problem - thanks Archeia :) -
Those files also worked for me as well, there are no more locks in battle testing, thanks.
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Thank you for the update! The WebGL INVALID_VALUE is now gone from my project! RMMV 1.3.1 on Steam.
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Awesome. Thanks for the new update :)
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Awesome update! I love the MadeWithMV image and all but is there a source file png or something that I can use to make my own Splash page? Need something with a transparent background, working on making a bigger custom Splash page.
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There is a bug when you use the command "set movement event" and you set a new graphic on event there., i've opened a topic with a project to check the bug. Please, check it.
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Awesome update! I love the MadeWithMV image and all but is there a source file png or something that I can use to make my own Splash page? Need something with a transparent background, working on making a bigger custom Splash page.
I believe I saw an actual source file in the 'Pictures' folder that I assume you can alter, and it will show up instead. -
Seems like there's a bug in the new version of MV that prevents scrolling text from... well, scrolling... or appearing even.
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Seems like there's a bug in the new version of MV that prevents scrolling text from... well, scrolling... or appearing even.
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Should i make a whole new thread for this bug or is it ok to post it right here?
Edit: nevermind, i see this bug has been reported before. -
Should i make a whole new thread for this bug or is it ok to post it right here?
Edit: nevermind, i see this bug has been reported before.
That's basically what there telling you. This thread isn't a bug report thread. -
not enough space for item description.
Will well, at least 3 line!.
Or multi-line.
And item icon need to be adaptative
I use the base given for my personal menu system, I find a shame not to be able to operate the base given too restrictive.
Ex: $dataWeapons[Armeactionid].description;
This is 2 line max !! is not very powerfull -
I think I messed up somewhere. My project isn't in 1.3.1, still in 1.3.0 for some reason. Maybe I forgot to download it? My BGM sounds fine, but after it finishes, it stops for a few seconds and THEN loops, and my SE (such as Cursor3 which I use for my Letter Sounds from Yanfly's Extended Message Pack 1 plugin) sound off. And yet when I check my new blank project, I don't have that problem with the SE even if it's apparently still 1.3.0...
I tried copy/replacing them all, but that didn't work. And then I realized that maybe I did update to 1.3.1 at all? Well, not like I can do it right now anyway, because my internet is down... The fact that I can't update my list of Yanfly plugins right now is really making me anxious... -
not enough space for item description.
Will well, at least 3 line!.
Or multi-line.
And item icon need to be adaptative
I use the base given for my personal menu system, I find a shame not to be able to operate the base given too restrictive.
Ex: $dataWeapons[Armeactionid].description;
This is 2 line max !! is not very powerfull
don't try to ask for them to extends that it's was like that since the first rm so they will probably never extend it well Ojima would shot down this idea.
you can simply by doing it via a plugin this not something hard anyway's
and Help description already support multiline with the \n string operator.