So today I have a question regarding a couple of plugins I am using and how I can solve this all be-it minor issues but one that is driving me nuts and just doesn't look good on me if I left it.
So as you can see below under parameters, there appears to be a random 0 that exists. Unfortunately for me, this is the number for mana on each character. In my game, there is no mana (it's all cooldowns) so this number is worthless to me. However, in my lack of knowledge, I have no idea on how to remove it. SO I am looking for some help.
I have inserted the "swap gauge x: null" to remove both MP and TP which have work. This does remove the mana from from everything else but it DOESN'T REMOVE THE 0. I am going to include my list of scripts below since people will likely need to see it. I have no clue as to what I have to do to remove the 0 from MP. If someone can help me out, that would be a massive help. I am still pretty new to most of MV and plugins so sorry if this is like a super easy thing to do.