We would like to remind everyone to make sure to do the following steps before updating to ensure that when the update happens so your changes won’t be overwritten:
- Make a backup of your Generator folder if you edited it. If you already upgraded from 1.2.0 this is unnecessary.
- Replace BGM files if you got it from 1.3.0.
If you have an old project that needs updating, do the following:
- Make a backup of your project.
- Create a new project or go to the NewData folder in your RPG Maker MV root (where MV is installed) folder.
- Copy the new js files (RPG*.js and Libs Folder) and replace the one in your old project. DO NOT COPY plugins.js or it will replace your plugin settings.
- Copy index.html files to your current project.
- It should now be updated!
Download Links (1.3.3)
Update Only
Latest Full Installer
Download Links (1.3.2)
Update Only
Latest Full Installer
Reporting Issues
Script Changelog
http://yanfly.moe/2016/10/20/rpg-maker-mv-1-3-2-update/
Editor Fixes
- Character Generator JSON Save and Load is fixed.
RPG* Updates
- Fix to the Skill owned condition in Event Condition
- Fixed some crashes in mobile play
- Fixed to the Scroll Text event command
- Pixi Bug: Unnatural Tile Scaling
- Pixi Bug: resolution is not defined
- WebGL Blend Mode: Overlay not working on certain features
- Character Generator:ID can now not be sequential, and qXXX can be used for ID too
- Fix to the damage popup when drain skill is reflected
- TilingSprite Scale Bug
- Fix to prevent negative value to be entered in Attack State
- Support for Direct Input Controllers (not ALL controller are supported)
Plugin Updates
- Fix to some Kadokawa scripts so that their files are not removed by the "Removed unused files" in Deployment
- BattleVoice.js
- Foreground.js
- TinyGetInfoWnd.js