RPG maker launcher for MacOS/OSX [3.3.3]

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Started by m5kro 63 posts Page 4 of 4 View original ↗
  1. I thought I'd give this a try with a VX Ace game I recently downloaded, but the latest build says I need MacOS 12 (I'm on 11).

    So I grabbed the app.nw from the application package and stuffed it into the nwjs that comes with RPGMaker MZ. It launched, and I was able to add the game. However, I can't seem to launch it, and there's no feedback – whether I click the game once or double-click it, nothing happens. I don't see any errors in the developer console. Am I missing something?
  2. Solar_Flare said:
    I thought I'd give this a try with a VX Ace game I recently downloaded, but the latest build says I need MacOS 12 (I'm on 11).

    So I grabbed the app.nw from the application package and stuffed it into the nwjs that comes with RPGMaker MZ. It launched, and I was able to add the game. However, I can't seem to launch it, and there's no feedback – whether I click the game once or double-click it, nothing happens. I don't see any errors in the developer console. Am I missing something?
    For VX ace games, you need mkxpz not nwjs