RPG Maker Freebies Part 07

● ARCHIVED · READ-ONLY
Started by Archeia 49 posts Page 2 of 3 View original ↗
  1. Whoa that's an awesome list Alkorri! I'll try to fit a couple of them in for you some time! Thanks for the suggestions, they sound wicked fun...
  2. But the famous bug that the game doesn't save when a parallel process with ballon, animations and movement runs in map... has been corrected?

    Because to me... NOTHING WORKS. ._.
    2000 topic about this problem and 0 solutions. Please, help me if you know where is the problem. I've RPG MV stand alone version V 1.0.1 . i've done all updates.
  3. Fatalys93 said:
    But the famous bug that the game doesn't save when a parallel process with ballon, animations and movement runs in map... has been corrected?

    Because to me... NOTHING WORKS. ._.

    2000 topic about this problem and 0 solutions. Please, help me if you know where is the problem. I've RPG MV stand alone version V 1.0.1 . i've done all updates.
    Could you create a demo project that replicates this and PM me it? I get the feeling I will misunderstand what you mean and not be able to replicate it myself.
  4. For example, this is a demo of a galv's plugin: Map animation effects . if you try to save, nothing happen.

    THIS is a new project that i create now. I put in two parallel process. I can't save.

    Anyway, there are so many topics about this problem.
    Just search on google: Can't save MV - Save issue MV - can't save MV parallel process ..... 

    I've tried to resolve this problem with various solution that people suggest, but nothing happens.
  5. Well I now see what you mean, and know the cause. I will see if I can make something to fix it for next update, but no promises!
  6. Oh Thanks! ** But I don't understand. This tool war released few months ago. It is possible that Kadokawa doesn't fixed this bug yet? I've paied 70 euros for this tool. I want a decent tool! XD
    it's possible that no one of you has encountered this bug?! I can't believe that :/
  7. I don't personally work on a game myself so I haven't. I believe generally speaking it isn't common to have a parallel process like that running the entire time, so it may be very uncommon. Possibly even bad practice in the world of RPG Maker (i wouldn't know). 
  8. you say? I don't think. I've just modify this demo and i make a simple event with a balloon above an NPC (maybe he gives me a quest, right? xD) and his movement is casual. Result? I can't save.
    So, for me, this is a very serious problem.

    Ah, curiosity: if I delete the "wait for the end" option on the balloon, I can save. After that I add "Wait for end" option instead and if I save again the game on the same slot, it give me error and delete the file.
  9. The angel battlers looks like they're about to start their own band.
  10. Angels are the original bands if we go by bible ^o^
  11. Would you by any chance design your own take on the four archangels Michael, Uriel, Raphael and Gabriel?
  12. Part 7 already! im gonna explode with the awesomeness its good to see some sprites from recent makers and those angelic battlers makes me feel on cloud 9.
  13. :D it's totally possible that I may design the archangels in the future, yes! But going to switch things up a bit after I finish the Seraph so you're not all drowning in angels...unless that is what you guys want, of course.
  14. Awesome stuff, would be so damn cool to have a Raphael battler appearing as an angelic Ralph. :rwink:
  15. I am too having issues saving the game since this update. Sometimes I can sometimes I can't- and when I do save- the file itself doesn't always show.

    I hope this gets fixed soon.
  16. wonderful work guys! I'm just wondering, will we ever see sv battlers for the old actors? I was super excited to see the Terrence sprites (my baby) , they look great! But I'd love to use him as a full on character out of sentimentality lol. I was able to recreate him almost perfectly using the character generator, the only thing thats not right is the headgear and its driving me a bit nuts OTL of course if there's no plans for any of them to receive sv battle sprites I completely understand! we'll happily take whatever you give us haha

     
  17. We do have plans but it will take us a while!
  18. Do these updates automatically get pushed out to the Steam release?
  19. Daedric said:
    Do these updates automatically get pushed out to the Steam release?

    Yep, same as any steam update.


    Find them in C:\Program Files (x86)\Steam\steamapps\Common\RPG Maker MV\dlc\WednesdayFreebies
  20. I'm late to this... >_> ...but WOW! The MV Engine is getting even better PLUS Free Stuff! This is fantastic!


    Thank you for being so awesome!