the 5 is the engine not rounding. youll have to use Math.ceil() or some other rounding function to get rid of decimal results
try replacing that value/=2 line with
also pre-damage tags should work on healing skills. try sharing a pic of the skills that arent working as they are in the database?
EDIT: just thought of it. do your healing skills use the formula box, or did you use a recover hp effect?
try replacing that value/=2 line with
Code:
value = Math.ceil(value/2);also pre-damage tags should work on healing skills. try sharing a pic of the skills that arent working as they are in the database?
EDIT: just thought of it. do your healing skills use the formula box, or did you use a recover hp effect?
The Math.ceil() worked like a charm! I'll start a new thread for the skills not working though, as what I've found from experimenting is a little silly: It appears to be based on the attack animation being used.