@BaronVampson I'd really think it would be better if you had just edited the post and added the solution instead. After all, like you had a problem but found the solution, others could have the same problem and see in your post and seen your solution faster.
I guess i may be too late, but... well, just an idea for next time.
I guess i may be too late, but... well, just an idea for next time.
Hey sorry, the problem was with my input of data (I put the wrong piece of gamedata in by mistake) not with the code itself so I didn't see much point in keeping it up since the problem wasn't even with the code in question, but if the issue is that people want me to share my damage formula, which I suppose I would have had to do if it *was* indeed broken, I would be more comfortable to do so when my project is out the gate so to speak.. But because the problem was specifically on my end, I panicked and hit the escape button lol but if people are that curious I can share.