okay ihave another formula question lol
i got yanflies critical control plugin, and it has an option to make luck stat have an effect on critical damage, the default formula is...
value += ((baseDamage >= 0) ? 1 : -1) * 1.5 * user.luk + bonus;
what exactly does that mean? and how can i edit it so luck will do different bonuses to crit? cause i think i want it to be something like, user.luk/2 is added onto total crit dmg amount, or maybe add to the total dmg with something like Math.min(a.luk, a.luk*(a.luk/(b.luk*2))), or maybe, even add tothe multiplier itself, like a.luk/(b.luk*3) but it cant go any higher than an extra +1.5 for a total of 3x the crit dmg
cause as it is, i have critical damage multiplier set to 1.5, cause 3 feels too high to me, yet my heroes still do like, 3x the damage, i can only assume either the plugin isnt working, or that luck fomula is what's making it around 3x dmg still
i would also like to know how to use one of the lunatic modes to make a skill give the char +35% crit rate ontop of whatever crit rate they already have, but im not sure how to do that either x.x