Additionally, switches turned on when a weather event is active. I'm making it so that each condition boosts elemental spells or increased enemy difficulty.
Here are my weather conditions:
Clear, Partly Cloudy, Cloudy, Light Rain, Heavy Rain, Thunderstorm, Severe Storm, Snow, Blizzard, Wind, Gale, Heatwave, Sandstorm, Fog, Ash Storm, Miasma.
Something like this on the HUD (able to reposition through the plugin settings)
If eventing is the only way, then I'm fine with that. I do think that something like this would be beneficial to the community as it can add more depth and strategy to any game being made. Plus it would save time in the long run during game development.
For some reason, I'm not able to embed links at the moment, but if more information is needed, I'd be happy to supply it.
I'm not sure the complexity of this. I know that Orange (Huddell) has one, but it's very basic and doesn't look like it's supported anymore. Additionally, SoulPour777(?) had one, but it's not existent anymore and that is due to the fact that he ripped his code. Even still, I doubt it randomized this type of event.
Please advise and thanks in advance.