I was wondering how I can check an enemy's state in battle, since when I wanted to check the party's state I can do:
$game_party.members.each do |member| member.state?(state_id) endhow about enemies?
RGSS3 - Way to check an enemy's state in Battle?
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I think you can do:
Code:$game_troop.members.each do |enemy| enemy.state?(state_id)end -
$game_troop and $game_party are inherited from same class, Game_Unit.
Both have 'def members'
eugene222 has the right answer -
Thanks for the quick reply everyone :)