RGSS3 - Way to check an enemy's state in Battle?

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Started by Milena 4 posts View original ↗
  1. I was wondering how I can check an enemy's state in battle, since when I wanted to check the party's state I can do:

    $game_party.members.each do |member| member.state?(state_id) endhow about enemies?
  2. I think you can do:

    Code:
    $game_troop.members.each do |enemy|  enemy.state?(state_id)end
  3. $game_troop and $game_party are inherited from same class, Game_Unit.

    Both have 'def members'

    eugene222 has the right answer
  4. Thanks for the quick reply everyone :)