For example:
return if state_ignore?(state_id) unless state_offset?(state_id)state_ignore? and state_offset has been removed / missing in RMVX Ace. How can I do a state ignore and state offset in RGSS3, knowing these are not anymore present there? Are there equivalents of this in Ace? Some parts of state_ignore and state_offset is not also present in it, so i was wondering how can I revive this kind of state functions in Ace...
Also, how about the following:
execute_action_skill
Code:
and then there's this script:execute_action_item item.element_set = [] return if user.weapons[0].nil? item.element_set = user.weapons[0].element_set what is the equivalent of the element_set in RGSS3?
what are their equivalents in Ace?
Thanks in advance for all your help.