columnIndex that I want to use to determine who can target them. Effectively making the Actors and Enemies either Melee (columnIndex ===0) or Ranged (columnIndex === 1).Rawest basic example:
Melee party members should not be able to target Ranged Enemies.
So
if (subject.columnIndex ===0) {
if (target.columnIndex > 0){
return false;
} else {
return true;
}
}
I'm just not sure what (if any) script or function I can hook into/overwrite to enable the logic above.
As an FYI I am using VS Battle Core as well. So if theres a note tag I am overlooking here, let me know.