please help me i am trying to set up a respawn point in a certain city where you can talk to a crystal ask you if you want to make this your home set x and y to there then when they die instead of a game over they respawn back at that town
respawn point
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You're going to need a plugin for that. I suggest using Hime's Gameover Events plugin. This will allow you to set up an event that will teleport the player back to where ever you want.
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cool thank you
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i get it to work but spawns me on the wall
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Hey! You know if this works keeping the results of a battle before the game over?You're going to need a plugin for that. I suggest using Hime's Gameover Events plugin. This will allow you to set up an event that will teleport the player back to where ever you want.
For example, if i level up one actor, then game over.
If i use thisplugin, my character will go back to the respawn point with the level that he gained on the battle? -
trying to figure that out my self i keep getting spawned on the wall
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Show us a screenshot of the event being ran by Hime's plugin and the crystal event where you set the coordinates
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here they are
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I think you are putting the coordinates x and y in the SCREEN.X and SCREEN.Y.here they are
The coordinates must be the map coordinates not the screen coordinates. -
So Hime's plugin is set to bring you to Map #8 instead of the GO screen..
Do you have an event in Map #8 that will send you to the respawn point? You actually need to do that if you want to spawn in the respawn point. -
i thought the common event sat it up dont see where it says to make event in the plug in
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The plugin only sends you to a map where you supposed GO event is setup, that's it. It doesnt even know the variables that you are using in your respawn common event.
I think you missed the last part of the description: "Make a map, make some events..."
Practically, you'd want a blank map, set it as your GO map in the plugin, then on that map make an autorun event or parallel event that only has the Transfer Player: X,Y,ID call -
it worked i had map id in wrong place
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well thought it did :(
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Your transfer call did look wrong but as I said, Hime's plugin only sets you to go to the Map given if you get a GO but only that, you'd still need an actual event on the GO map to transfer you to the respawn point.. Re-read my earlier reply for some guide
Also are you gonna add more respawn points, or its just this one? -
You can also try SRD DUDE GAME OVER EVENTS or Utility common events from yanfly!