I was wondering if it would be possible to incorpore the following plugin parameter or directly modify the code of this plugin,
to allow the timer be displayed and continue counting its seconds while the user is in another scene, different from scene_map.
for example, scene_name, scene_menu, cause by default, the system instantly pauses the timer and hides it when this happens.
I dont actually care if the timer runs out while this happens cause im not building anything around that. Im considering make it count up.
Any information or directive to accomplish this will be well received.
Requesting an Add-on to YEP_EventTimerControl
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