I've been browsing this forum and trying to Google around for about 2 hours, but I just can't find a solution for RPG Maker VX.
I'm using the Tankentai side-view battle system.
I'd like to be able to replace the guard command in battle with a skill, so that each actor (or each class, whichever is easier) gets a custom ability that can be setup in the skills database. I found a script that Yanfly wrote for RPG Maker VX Ace, but the compatibility notes said it would not work in VX.
I've seen a couple discussion threads about changing the guard command to do different things, but never any information on script help or scripts to use - there's a lot of, "I'm doing such-and-such in my game," but I'd love to see some extra information on *how* they're doing those things.
I had initially looked into a couple scripts that cause the guard command to restore HP or MP, which I was able to get to work to some degree - they would in fact restore the proper amounts of HP, but it would be on the enemy's turn instead of when the guard command was used, and they wouldn't display any text or numbers (it looked like they would in the default battle system, but I couldn't get it to work with Tankentai).
If there's anyone who knows of a script that allows you to replace guard with a skill that works for RPG Maker VX, or who would be willing to make one, or who would be willing to teach me how to alter that section of the script, I would greatly appreciate the help.
Replace Guard Command?
● ARCHIVED · READ-ONLY
-
-
-
EDIT: Sorry... posted VX Ace Solution
-
Will come back and check it out later tonight when I've got the time to fiddle - on a cursory glance, I notice the basic script mentions VX Ace. For sure those linked scripts will work with regular VX?
Thanks very much for the help, I'll let you know if it works when I can!
EDIT: I decided to upgrade to Ace because it seems like there's a hell of a lot more support and user-made scripts and such for it (also, that sprite generator is AMAZING for building townspeople and such!).
I picked up Jet's battle view and Victor's Damage Pop and Command Change scripts, and it gets me pretty close to what I had with Tankentai - I do miss all the animations I had available with that, though (being able to move sprites around the battlefield and display weapon icons was really neat). I just couldn't find an English Tankentai for the life of me!
Anyway, the Command Change script will be fun to tinker with, I already had a test ability replace Guard effectively.