I finished a game and I wanted to make sure I don't want to use Game.exe as the name of my rpg maker game. I tried renaming it and it doesn't play my game. Is there a way to use a different name of the RGSS3 player and still play the game?
Renaming Game.exe
● ARCHIVED · READ-ONLY
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Rename the .ini config file as well as the encrypted archive if you use it. Make sure everything named "Game" is changed to whatever you want the name to be.
This worked for XP games, anyway... -
Thanks for the quick reply however it doesn't seem to work.
I renamed the RGSS3 Player, the ini file's [Game] to the title of my game, renamed the file after as Rose.ini and then encrypted the file again and renamed the encrypted file as Rose.ini and it doesn't seem to work. It shows me an error:
"Could not be found" -
Remove the ".ini" from the encrypted file name.Thanks for the quick reply however it doesn't seem to work.
I renamed the RGSS3 Player, the ini file's [Game] to the title of my game, renamed the file after as Rose.ini and then encrypted the file again and renamed the encrypted file as Rose.ini and it doesn't seem to work. It shows me an error:
"Could not be found"
Game.exe -> OtherTitle.exe
Game.ini -> OtherTitle.ini
Game.rvproj2 -> OtherTitle.rvproj2 -
You may also have to edit the ini file and change the game title in there.
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Hi Shaz! I was able to make it work, however, when I compile it, it seems its not loading the script. It says "Unable to load the script".
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Did you change anything other than the game name? Does your ini file still say the scripts are in Scripts.rvdata2?
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Yes they do. However I can't test run anymore, when I compile it and run the compiled program, it just says unable to load script when it starts.
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What about when you test play from within the editor?
It really shouldn't be that hard. What additional scripts do you have? -
I have no scripts, just the default ones. :o
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You should only rename the files once your game is finished and not going to be edited anymore. Because whenever you save your project, the file names are reset to the default "Game" (or, at least they were in XP). And maybe not all of them, but incongruous filenames will nevertheless cause these sorts of errors.
I myself renamed my (RMXP) game's files after I had already extracted the encrypted archive created by RPG Maker, then recompiled them in a third-party compression program/installer (CreateInstall in this case). It may come down to that for you; RM's default encryption process might not recognize altered project filenames. -
I see... so re-compressing them in the editor should not be done right after renaming the files?You should only rename the files once your game is finished and not going to be edited anymore. Because whenever you save your project, the file names are reset to the default "Game" (or, at least they were in XP). And maybe not all of them, but incongruous filenames will nevertheless cause these sorts of errors.
I myself renamed my (RMXP) game's files after I had already extracted the encrypted archive created by RPG Maker, then recompiled them in a third-party compression program/installer (CreateInstall in this case). It may come down to that for you; RM's default encryption process might not recognize altered project filenames. -
I wouldn't think... but I'm not 100% positive.
Anyone else know for sure? -
This worked for me, but the game must be 100% compressed and finished firstRemove the ".ini" from the encrypted file name.
Game.exe -> OtherTitle.exe
Game.ini -> OtherTitle.ini
Game.rvproj2 -> OtherTitle.rvproj2 -
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