Removing state when only % or less Hp is left

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Started by Seacliff 1 posts View original ↗
  1. I don't think this will be too difficult.

    Basically, I want a state that will continuously run until it's properly healed, the battle ends, or most importantly, when a specific amount of Hp or less is on the actor.

    In example would be that a state would affect an actor, somewhere it's specified that the state will be removed when the actor has 20% hp or less. So naturally, the state will be removed when the actor has less than 20%.

    If there's already a script that does this, pointing it out would be appreciated.

    Thanks in advance.