Removing MP as a resource?

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Started by Frayling0 5 posts View original ↗
  1. Hello!

    Brand new here, so apologies if this has already been asked (did search!) but is there a simple way to remove MP (hide it both from menu and battle scenes) as a resource via a change in code, or an existing script? My game will just require a slightly adapted version of TP as a resource.

    Many thanks in advance!
  2. Bump?
  3. It would require YEP_Skill core, which is in the list of plugins that come in the engine. Under Yanfly.

    With it installed, you can swap your gauges around however you like. But to specifically get rid of MP, type <Swap Gauge 2: null> in every Actor or class note box.

    A visual example at 3:25 in the this tutorial.
  4. One of yanfly's plugins will let you do that, I believe it's skill core. The exact way is mentioned in the help file. You might also want to check out the plugin demo video, where he explains how to do exactly that.
  5. Thank you so much guys! :)