I would like to know how to disable the menu of the game, I know that it is possible to tweak the confugurations of the Js file, however I have no programming experience.
Removing Menu Options mv
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I've moved this thread to Javascript/Plugin Support. Thank you.
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Hi! There is a option in the rpg maker event editor (my rpg maker is in italian) that disable menu on the third tab but to be honest I haven't check if turning it off persist when zoning on another map. Or, I don't know, my only guess is make a new plugin called disable menu and paste this:
Code:Scene_Map.prototype.callMenu = function() { SoundManager.playOk(); SceneManager.push(Scene_Menu); Window_MenuCommand.initCommandPosition(); $gameTemp.clearDestination(); this._mapNameWindow.hide(); this._waitCount = 2; };
for disable it you could just delete what is inside of this function, at that point tho you won't access menu until you disable plugin, or set a "if" inside like that:
Code:Scene_Map.prototype.callMenu = function() { if ($gameSwitches.value(0001) == false) { } else { SoundManager.playOk(); SceneManager.push(Scene_Menu); Window_MenuCommand.initCommandPosition(); $gameTemp.clearDestination(); this._mapNameWindow.hide(); this._waitCount = 2; }; };
I haven't test it but should work... all you have to do for enable it is change the switch in game from false to true. Of course I'm not expert, probably there's better way like just using the event editor.
Aaaandd that's if you mean the menu of the game with item, status etc. Unless I missed some other menu. :X -
no need for any javascript at all.
you can disable single menu points in the database in the system tab, or you can comletely disable menu access with an event command in an autorun at the beginning of the game.