Hello, I'd need to be able to stop the enemy using certain skill after his HP is lowered to certain point. What's the good way of doing this?
Removing enemy's skill
● ARCHIVED · READ-ONLY
-
-
In the enemies tab in the Action Patterns, you can click on HP (when setting up an action for the enemy to do) and determine when the enemy uses that action depending on the HP. By default it's set to 0% - 100% which means as long as its HP always lands between 0 and 100%, it'll use the skill. So, if you only want it to use a skill up until it has 25% of its HP, I think you'd do 25% as the first number and leave 100% as the second number.